Saturday, September 26, 2009

i found very intreresting job division in 3d annimation

here i post the description:

LOOKING FOR
Shader Writer TD
Imagemovers Digital
San Rafael, California - United States


Project: R&D
Software Utilized: Renderman, MAYA, Python, MELScript
Salary: $0 - $0
Start Date: Immediately
Required Spoken Language(s): English
Required Work Auth.: United States

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JOB DESCRIPTION AND RESPONSIBILITIES:
ImageMovers Digital is a production studio based in Marin County, CA, devoted to the performance-capture films directed and produced by Robert Zemeckis, in collaboration with Disney. We are seeking talented motion capture artists to help us build this unique environment.

Please note that due to the volume of resumes we receive, we cannot personally respond to all inquiries…we will be in touch if your skills fit our needs.

Thanks for your interest and we look forward to hearing from you!

SHADER WRITER TD ~

Job Description:

This position designs & writes RenderMan (and other renderer) shaders and DSOs that provide the surface and illumination properties of characters and objects in a scene.

Responsibilies:

- Responsible for designing and writing Surface, Light and Volume shaders from original algorithmic work or by modifying existing shaders and shader functions.

- Works closely with Surfacing, Lighting and FX departments to ensure all necessary parameters and functionality are included in production shaders and DSOs.

- Ensures that shaders and DSOs comform to the studio's shader standards and conventions.
REQUIREMENTS:
- Prior experience on large, complex feature films required. 5 years+ preferred.

- Proven ability to write production-quality RenderMan shaders.

- Familiarity with Maya, Mental Ray, MEL, Python and large-scale, high-volume pipelines a plus.

- High skill level with advanced lighting techniques such as Global Illumination and Subsurface Scattering.

- Experience with object oriented programming a plus.

- High math skill level to read, understand and implement algorithms presented in Siggraph, IEEE and similar papers.

- Ability to balance quick turnaround with achieving a high degree of aesthetic quality.

- Posses familiarity with asset management systems and procedures.

- Proven team player with excellent communication skills.

- Proven ability to interact and collaborate with visual artists to achieve specific, directable, effects, looks and phenomena.

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